QUICK ANSWERThe launch structure is confirmed: 15 playable classes, 16 traits and 50+ modules. Traits can enhance skills, improve stats or add abilities, so a class name alone is not enough to judge a crew member. Evaluate the combined job created by class + trait + modules.
00

Elionist Summoner — 18 Sep balance

Official Steam notes (18 Sep 2026) retuned the Elionist Summoner kit. Older launch-window numbers are stale:

SkillWasNow
Summon BrokenHP 24, lifetime 4 turnsHP 12, lifetime 3 turns
Summon Goqarcooldown 4cooldown 5
Summon Bouldroncooldown 6cooldown 5, starts the fight on cooldown
Elios Bolt18 damage21 damage
01

Confirmed roster structure

LayerOfficial launch count / role
Classes15 distinct playable classes
Traits16 unique traits that can change skills, stats or abilities
Modules50+ equippable upgrades
Enemy classes38 classes across the opposing threat pool
Confirmed roster structure field illustration
Official Steam gameplay screenshot.
02

Why there is no launch tier list here yet

The official page publishes the structure, not a complete launch database of every class and trait. Most long-form videos in the supplied pack show demo/playtest builds, including a two-class demo. Publishing a 15-class ranking from that material would look useful and be wrong.

Why there is no launch tier list here yet field illustration
Supplemental editorial illustration.
03

Build roles instead of names

  1. Define the job: control, sustain, damage, reach, durability or support.
  2. Check whether the trait changes that job.
  3. Use modules to reinforce the job or patch a failure.
  4. Check the backline contribution before deciding the seat is wasted.
Build roles instead of names field illustration
Official Steam gameplay screenshot.
Release facts checked 2026-09-24 against official Steam and developer news. Pre-release video observations are labeled where used.
04

Patch 22 Sep — ability fixes across five classes

A 22 September patch touched ability behaviour rather than raw stats: Destroyer and Slayer gained Attack of Opportunity, while Aegi (Aegis Resonance), Barbarian (Frenzy) and Berserker (Power Surge) had their signature abilities fixed. If one of those abilities felt like it did nothing before this patch, that was the bug — re-test the class on the current build before writing it off.