What carries forward — confirmed
- Previous caravan wrecks persist as meaningful finds.
- Modules can be recovered through that run-to-run connection.
- Potential survivors can also appear as part of the wreck outcome.
- Dynamic world generation changes battlefields, locations and quests between runs.

What is not confirmed enough for a hard route
Old video commentary speculates about permanent unlocks and optimal wreck routing, but speculation is not evidence. This guide therefore does not tell you to intentionally die in a particular place or promise a fixed unlock path.

Use each failure as a data point
The reliable progression outside the loot itself is knowledge: which tactical tools solved the fight, which role disappeared when a crew member went down, and which resource decision created the later shortage. Put those notes into the run checklist.

Patch 22 Sep — hot springs, Medbay, and Elios rewards
The 22 September patch changed three progression systems at once. Hot Springs spawn less often across runs, so healing between fights is less guaranteed than it was earlier in September. The Medbay is now unlocked from your very first run instead of later, which changes what a new save can do on day one. On the Elios side, the reward for Breaking a character was reduced and the reward for Converting a character was reduced — the two outcomes still differ, but the gap between them is smaller than it was.
Hero and class abilities were corrected in the same patch: Destroyer and Slayer gained Attack of Opportunity, and Aegi (Aegis Resonance), Barbarian (Frenzy) and Berserker (Power Surge) had their abilities fixed.


